function SceneLevel01()
{
         
	this.fundo = new Background("imgs/fundo.png", 600, 800, 0, 0);
	this.nave1 = new Player("imgs/Nave.png", 50,40, 10, 200);
		 	 
		 
		 
    this.update=function()
    {
    
		this.nave1.update();
 
    };
    
    this.draw=function()
    {           
    	
    	
        screen.font = "20px Comic Sans MS";
                screen.fillStyle="#000000";
                screen.fillText("LEVEL01", 20, 20);
				
				this.fundo.draw(); 
				this.nave1.draw(); 
    };
        
    this.mouse_down=function(mouse)
    {
        //console.log("LEVEL 01 mouse X " + mouse.x + " mouse Y " + mouse.y );
    };

    this.mouse_up=function(mouse)
    {
        
        
    };

    this.key_down=function(key)
    {
        //console.log("LEVEL 01 keyCode " + key.keyCode );
        this.nave1.key_down(key);
                
    };
    
    this.key_up=function(key)
    {
        this.nave1.key_up(key);
        
    };    
}